top of page

Skills & Expertise

User Testing and User Research: Experienced in user testing and research (e.g. interviews, user tests, surveys, usability tests), to gather insights on product experience, user behavior, needs and pain-points. ​

 

UI, UX and Interaction Design:  Able to design and implement interfaces and experiences with a focus on the end-user, all the way from a wireframe to a hi-fi prototype.

 

User Modeling: Experience with training machine learning models to predict user experience and behavior based on system data. ​

 

Game Design: Experienced in game design, including the creation of game mechanics, levels, and game systems, to create games that are both fun and challenging for players. ​

 

Game Development: Experienced with creating games, and game assets (3D models, shaders, UI) in both Unity and Unreal.  ​

Workflows: Familiar with user-centered design processes, design thinking and agile (scrum/kanban) workflows.

 

Programming: Strong foundation and experience in programming, with a focus on Python and C#.

Tools:  Figma, Adobe Creative Suite, C#, Python, HTML, CSS, Unity, Unreal, Blender, Git, Ableton Live ​

Social Skills: Good communication skills and able to effectively collaborate with teams and stakeholders. ​

 

Academic Skills: Possess strong academic abilities, including critical thinking, problem-solving, and the ability to conduct research and analyze data effectively. ​

Creative Skills: Strong ability to think creatively, generate new ideas, and apply them to projects.

Education

Sep 2022 - Jun 2024

Master’s degree (cum laude) in Human-Computer Interaction, Utrecht University
This master’s programme helped expand my knowledge and practice my skills in game design and development, creating digital assets, conducting user (or player) research and UI/UX design.  

Sep 2021 - Jun 2022

Propaedeutic in the Bachelor of Artist Educator in Theatre, ArtEZ Arnhem
Creating, spectating and parttaking in various theatrical productions during this study has taught me how to create engaging, immersive experiences with compelling narratives. Additionally, the extensive group work has helped me learn how to collaboratively work on creative pieces.

Sep 2017 - Jun 2021

Bachelor’s degree in Information Science, Utrecht University
My bachelor’s degree in information science helped build strong fundamentals for programming, game design & development, user research, user experience and user interface design.

Experience

Nov 2023 - Jun 2024

User Experience for Spatial Design at ICT Group, Eindhoven
Designed and developed on a user-centered mixed reality (HoloLens 2) application for viewing and annotating schematics, in industrial contexts. The design was achieved through an iterative workflow, with extensive user research to assess user needs, and to evaluate prototypes. The end result was a significant improvement over the state-of-the-art, with improved user experience and usability. 

The final design was evaluated against the state-of-the-art, and was found to have a significantly improved user experience, being more fun, intuitive, easier to learn and faster to use.

Jun 2023 - Jul 2024

UX generalist / Software Developer at MetaSyn, Utrecht
In my role as a Research Assistant on the MetaSyn project (a project by the ODISSEI Social Data Science, funded by Utrecht University), I've had the opportunity to contribute to the development of the MetaSyn package. My focus has been on enhancing its accessibility, making it more user-friendly for both developers and end-users. I've been involved in making its API more accessible, writing clear documentation, and creating easy to understand guides and tutorials. Additionally, I  conducted user tests to uncover user needs and challenges.

Sep 2022 - Sep 2024

IT Workgroup at Studenten Toneelvereniging STUK, Utrecht
As a member of the IT Workgroup at STV STUK, my primary responsibilities include upholding, maintaining, and enhancing the functionality of the organization's website and member portal. This involves working on both the front-end and back-end of these systems, using a variety of programming languages such as PHP, HTML, and JavaScript.

Jan 2017 - present

Game Development
Alongside starting my study, I started a passion for developing games. It is a great outlet to practice my creative and technical skills, balancing UX/UI, digital art, programming and game design.

Sep 2019 - Sep 2020

Marketing- & Communications Assistant at SUSA flexibel studentenwerk, Utrecht
As a Marketing and Communications Assistant at SUSA I was tasked with supporting the Marketing & Communications department with the development and coordination of all (online) marketing and communication activities for both B2B (business to business), B2S (business to student) and SUSA internally, which contribute to the organisational objectives.

Sep 2018 - Sep 2019

Vice-chairman at Studenten Toneelvereniging STUK, Utrecht
Involved with managing various committees within the association, in charge of the external and internal promotion of theatre productions and various activities as well as the public relations and brand recognition and growth of STV STUK as a result of online (social media) presence and merchandise.

Dec 2017 - Sep 2018

Commissioner of public relations and founding board member  of  Studenten Toneelvereniging STUK, Utrecht
Involved with the founding of student association STUK, an association for students with an interest in drama and acting. My board function was ‘public relations’, putting me in charge of recruiting members, promotional campaigns, the website, social media and overall image of STUK.

Jun 2015 - Jan 2016

Freelance Video Editor at Titan Pro
I was hired as video editor to create promotional work for the organization's Vine and YouTube accounts.

bottom of page